

This time around, you get a much more traditional stealth package. Aragami 2 greatly improves its stealth gameplayĪragami 2 does move away from the first game’s stealth mechanics. However, you won’t be impressed by the sequel’s visual prowess as it lacks the striking uniqueness that the original has in spades. It’s bland and generic, but it isn’t ugly. Everything was able to flow beautifully well, with no visual clutter on screen at any point.Īragami 2 goes for a conventional polygonal visual style. The art style is simple and minimalistic but very distinct and unique. Mixing cel-shaded with the dirty inkwash aesthetic was a brilliant move. Image credit: Lince Works The loss of visual identityĪragami had a unique visual flair. Even lanterns in the first game depleted your powers, while the village in the sequel has tons of them all over the place. The first game made it very clear that being in direct sunlight kills Aragami instantly. There are even fights where the sun is up in the sequel. Light no longer has any effect on your character, it’s just a place where enemies spot you more easily. Aragami 2 ditches that system and goes for a generic UI that shows a stamina bar.

Being in the light or using your powers shortens your cape.

Aragami had a minimalist design, with a cape that displays the amount of shadow powers you can still tap into. While the first game centered around the light vs darkness theme, the sequel abandoned it completely. The light vs darkness theme is completely abandoned
